Introduction

We are an Arma 3 WW2 unit and community based on the 1st Airborne Division, specifically the 1st Parachute Brigade, 2nd Battalion, B Company - as well as some attached units. We pride ourselves on being historically accurate and providing our members with an authentic simulation experience.

Our focus is on playing highly realistic PvP events but these only come every few weeks; the rest of the time we play PvE (against AI) events.

We'll be taking part in historic battles that range from the start of the war to the end.

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No.4 Platoon

The platoon is the main fighting force of the British Army, the Airborne platoons boast 34 men which is the largest number of men that one officer can command in reasonable detail. Commanded by a lieutenant and assisted by an experienced sergeant, batman (wireless radio operator), and an orderly for communication.

The Airborne sections are the largest in the British Army, ten men strong and commanded by a sergeant instead of a corporal as other sections. It was expected that sections would, at times, be detached from their platoons for that a senior nco would be the best fit for the job. Per the standards of the platoon commander, section leaders aim to train our members to be the best of elite paratroopers.

Personnel within the platoon may be tasked with a variety of designations, including minefield clearance, rifle grenadiers, anti tank rifleman, demolitions, sniper, to name a few examples.

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No.74 Squadron, Royal Air Force

We also have No.74 "Tiger" Squadron RAF who aid the Company with transport, close air support, air superiority, reconnassiance, and logisitics.

As a pilot within the Squadron you will take command of a variety of planes in order to keep our troops on the ground safe and resupplied. Being a pilot within No.74 Squadron comes with a dual role of rifleman as fitting planes into stealth operations is not always possible.

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Gameplay Style

Our aim at Red Devils is to provide a historically accurate, enjoyable, and authentic experience; to do this we have multiple systems in place.

You can expect our organisation and structure to be historically accurate, backed by multiple sources and hours of research. This often includes limited equipment and no radios at section level. Sometimes we have to make slight adjustments for usage within Arma 3 but we try to avoid this.

First person is fixed, there is no crosshair, and you'll find very minimal HUD throughout your entire experience.

Many of the modifications that we use will offer extended functionality to the Arma 3 platform including: advanced weapon ballistics, suppression effects, weapon handling, intelligent AI, an advanced medical system, and an integrated 3D voice communications system.

Terminology will be correct for the country and time period - a 'wedge' formation does not exist, radios are called a wireless, and Lieutenant is pronounced 'Left-tenant'.

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Important Information

Our official events are held on Saturdays and Sundays at 1900 hrs UTC+1 / BSTf.
Your age does not matter!
You must have a legal and working copy of Arma 3 installed.
You must have means for communication via VOIP.

Please also see our Rules and Requirements.

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Get Involved!

Applying to join Red Devils is your first step into becoming a member of our community and taking part in our operations. You can find out more information on our forums linked below.

You can also locate the forums by clicking on the menu icon in the top right.

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