//v17a // ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force ace_advanced_ballistics_enabled = true; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force ace_advanced_fatigue_enabled = true; force ace_advanced_fatigue_enableStaminaBar = false; ace_advanced_fatigue_fadeStaminaBar = true; force ace_advanced_fatigue_loadFactor = 1; force ace_advanced_fatigue_performanceFactor = 1; force ace_advanced_fatigue_recoveryFactor = 1; force ace_advanced_fatigue_swayFactor = 1; force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = true; ace_arsenal_enableModIcons = true; ace_arsenal_EnableRPTLog = false; ace_arsenal_fontHeight = 4.5; // ACE Artillery force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = true; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = false; force ace_mk6mortar_useAmmoHandling = true; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 0; force ace_captives_requireSurrenderAi = false; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = true; force ace_common_checkPBOsWhitelist = "[ArmaZeusCache,AACC]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; ace_parachute_hideAltimeter = true; // ACE Cook off force ace_cookoff_ammoCookoffDuration = 1; force ace_cookoff_enable = 0; force ace_cookoff_enableAmmobox = false; force ace_cookoff_enableAmmoCookoff = false; force ace_cookoff_probabilityCoef = 1; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = false; ace_csw_dragAfterDeploy = false; force ace_csw_handleExtraMagazines = true; force ace_csw_progressBarTimeCoefficent = 1; // ACE Explosives force ace_explosives_explodeOnDefuse = true; force ace_explosives_punishNonSpecialists = true; force ace_explosives_requireSpecialist = false; // ACE Fragmentation Simulation force ace_frag_enabled = false; force ace_frag_maxTrack = 10; force ace_frag_maxTrackPerFrame = 10; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE Goggles ace_goggles_effects = 0; ace_goggles_showClearGlasses = false; ace_goggles_showInThirdPerson = false; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = true; ace_hearing_disableEarRinging = true; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = true; force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force ace_interaction_disableNegativeRating = false; ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; ace_interact_menu_addBuildingActions = true; ace_interact_menu_alwaysUseCursorInteraction = true; ace_interact_menu_alwaysUseCursorSelfInteraction = true; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_cursorKeepCenteredSelfInteraction = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_menuBackgroundSelf = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = true; ace_interact_menu_useListMenuSelf = false; // ACE Logistics force ace_cargo_enable = true; force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 12; force ace_refuel_rate = 1; force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 0; force ace_repair_engineerSetting_repair = 0; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 0; force ace_repair_fullRepairRequiredItems = ["ToolKit"]; force ace_repair_miscRepairRequiredItems = ["ToolKit"]; force ace_repair_repairDamageThreshold = 0.6; force ace_repair_repairDamageThreshold_engineer = 0.4; force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = true; force ace_map_DefaultChannel = -1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; ace_markers_moveRestriction = 0; // ACE Map Gestures ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 7; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; // ACE Map Tools ace_maptools_drawStraightLines = true; ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 2; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 1; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 500; force ace_medical_fatalDamageSource = 0; ace_medical_feedback_bloodVolumeEffectType = 0; ace_medical_feedback_painEffectType = 0; force ace_medical_fractureChance = 0.8; force ace_medical_fractures = 1; ace_medical_gui_enableActions = 0; force ace_medical_gui_enableMedicalMenu = 1; force ace_medical_gui_enableSelfActions = true; force ace_medical_gui_maxDistance = 3; ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 1; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_playerDamageThreshold = 6; force ace_medical_spontaneousWakeUpChance = 0.3; force ace_medical_spontaneousWakeUpEpinephrineBoost = 10; force ace_medical_statemachine_AIUnconsciousness = true; force ace_medical_statemachine_cardiacArrestTime = 300; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 0; force ace_medical_treatment_advancedBandages = 2; force ace_medical_treatment_advancedDiagnose = true; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force ace_medical_treatment_allowSelfStitch = 1; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_clearTraumaAfterBandage = false; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force ace_medical_treatment_cprSuccessChance = 0.4; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 600; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationPAK = 4; force ace_medical_treatment_locationsBoostTraining = false; force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 500; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicIV = 1; force ace_medical_treatment_medicPAK = 1; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 1; // ACE Name Tags ace_nametags_defaultNametagColor = [1,0.51,0,1]; ace_nametags_nametagColorBlue = [0,0,1,1]; ace_nametags_nametagColorGreen = [0,1,0,1]; ace_nametags_nametagColorMain = [1,1,1,1]; ace_nametags_nametagColorRed = [1,0,0,1]; ace_nametags_nametagColorYellow = [1,1,0,1]; force ace_nametags_playerNamesMaxAlpha = 1; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; force ace_nametags_showNamesForAI = true; force ace_nametags_showPlayerNames = 3; force ace_nametags_showPlayerRanks = false; force ace_nametags_showSoundWaves = 0; ace_nametags_showVehicleCrewInfo = true; force ace_nametags_tagSize = 2; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 1; force ace_nightvision_disableNVGsWithSights = true; force ace_nightvision_effectScaling = 1; force ace_nightvision_fogScaling = 1; force ace_nightvision_noiseScaling = 1; ace_nightvision_shutterEffects = true; // ACE Overheating ace_overheating_displayTextOnJam = true; force ace_overheating_enabled = true; force ace_overheating_overheatingDispersion = true; ace_overheating_showParticleEffects = true; ace_overheating_showParticleEffectsForEveryone = false; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = false; // ACE Pointing force ace_finger_enabled = true; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 4; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = true; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 3; force ace_quickmount_enabled = true; ace_quickmount_enableMenu = 3; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = true; // ACE Scopes force ace_scopes_correctZeroing = false; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Spectator force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force ace_spectator_restrictModes = 3; force ace_spectator_restrictVisions = 3; // ACE Switch Units force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = true; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = true; force ace_switchunits_switchToIndependent = true; force ace_switchunits_switchToWest = true; // ACE Uncategorized force ace_fastroping_requireRopeItems = false; force ace_gforces_enabledFor = 1; force ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 0; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_distanceCoefficient = 1; ace_tagging_quickTag = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; force ace_ui_ammoCount = false; force ace_ui_ammoType = true; force ace_ui_commandMenu = false; force ace_ui_firingMode = true; force ace_ui_groupBar = false; force ace_ui_gunnerAmmoCount = true; force ace_ui_gunnerAmmoType = true; force ace_ui_gunnerFiringMode = true; force ace_ui_gunnerLaunchableCount = true; force ace_ui_gunnerLaunchableName = true; force ace_ui_gunnerMagCount = true; force ace_ui_gunnerWeaponLowerInfoBackground = true; force ace_ui_gunnerWeaponName = true; force ace_ui_gunnerWeaponNameBackground = false; force ace_ui_gunnerZeroing = true; force ace_ui_magCount = false; force ace_ui_soldierVehicleWeaponInfo = true; force ace_ui_staminaBar = false; force ace_ui_stance = false; force ace_ui_throwableCount = true; force ace_ui_throwableName = true; force ace_ui_vehicleAltitude = true; force ace_ui_vehicleCompass = true; force ace_ui_vehicleDamage = true; force ace_ui_vehicleFuelBar = true; force ace_ui_vehicleInfoBackground = true; force ace_ui_vehicleName = true; force ace_ui_vehicleNameBackground = true; force ace_ui_vehicleRadar = true; force ace_ui_vehicleSpeed = true; force ace_ui_weaponLowerInfoBackground = true; force ace_ui_weaponName = true; force ace_ui_weaponNameBackground = false; force ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 12000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 12; ace_viewdistance_viewDistanceLandVehicle = 9; ace_viewdistance_viewDistanceOnFoot = 4; // ACE Weapons ace_common_persistentLaserEnabled = false; force ace_laserpointer_enabled = false; ace_reload_displayText = true; ace_reload_showCheckAmmoSelf = false; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = true; ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = true; force ace_zeus_canCreateZeus = -1; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // ACEX Field Rations force acex_field_rations_affectAdvancedFatigue = true; force acex_field_rations_enabled = false; acex_field_rations_hudShowLevel = 0; acex_field_rations_hudTransparency = -1; acex_field_rations_hudType = 0; force acex_field_rations_hungerSatiated = 1; force acex_field_rations_terrainObjectActions = true; force acex_field_rations_thirstQuenched = 1; force acex_field_rations_timeWithoutFood = 2; force acex_field_rations_timeWithoutWater = 2; force acex_field_rations_waterSourceActions = 2; // ACEX Fortify acex_fortify_settingHint = 2; // ACEX Headless force acex_headless_delay = 60; force acex_headless_enabled = true; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 1; // ACEX Sitting force acex_sitting_enable = true; // ACEX View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; acex_viewrestriction_preserveView = false; // ACEX Volume acex_volume_enabled = false; acex_volume_fadeDelay = 1; acex_volume_lowerInVehicles = false; acex_volume_reduction = 5; acex_volume_remindIfLowered = false; acex_volume_showNotification = true; // ACRE2 acre_sys_core_automaticAntennaDirection = false; acre_sys_core_defaultRadioVolume = 0.8; force acre_sys_core_fullDuplex = false; force acre_sys_core_ignoreAntennaDirection = false; force acre_sys_core_interference = true; acre_sys_core_postmixGlobalVolume = 3; acre_sys_core_premixGlobalVolume = 3; force acre_sys_core_revealToAI = 1; acre_sys_core_spectatorVolume = 1; force acre_sys_core_terrainLoss = 1; force acre_sys_core_ts3ChannelName = "Operation Channel"; force acre_sys_core_ts3ChannelPassword = "asdfgh"; acre_sys_core_ts3ChannelSwitch = true; acre_sys_core_unmuteClients = true; force acre_sys_signal_signalModel = 2; // ACRE2 UI acre_sys_gui_volumeColorScale = [[1,1,0,0.5],[1,0.83,0,0.5],[1,0.65,0,0.5],[1,0.44,0,0.5],[1,0,0,0.5]]; acre_sys_list_CycleRadiosColor = [0.66,0.05,1,1]; acre_sys_list_DefaultPTTColor = [1,0.8,0,1]; acre_sys_list_HintBackgroundColor = [0,0,0,0.8]; acre_sys_list_HintTextFont = "RobotoCondensed"; acre_sys_list_LanguageColor = [1,0.29,0.16,1]; acre_sys_list_PTT1Color = [1,0.8,0,1]; acre_sys_list_PTT2Color = [1,0.8,0,1]; acre_sys_list_PTT3Color = [1,0.8,0,1]; acre_sys_list_SwitchChannelColor = [0.66,0.05,1,1]; acre_sys_list_ToggleHeadsetColor = [0.66,0.05,1,1]; // ACRE2 Zeus acre_sys_zeus_zeusCanSpectate = true; acre_sys_zeus_zeusCommunicateViaCamera = true; acre_sys_zeus_zeusDefaultVoiceSource = false; // CBA UI cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // CBA Weapons cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; cba_optics_usePipOptics = true; // GRAD slingHelmet force GRAD_slingHelmet_additionalList = ""; force GRAD_slingHelmet_allowAll = true; // GRAD Trenches force grad_trenches_functions_allowBigEnvelope = true; force grad_trenches_functions_allowCamouflage = true; force grad_trenches_functions_allowDigging = true; force grad_trenches_functions_allowGiantEnvelope = true; force grad_trenches_functions_allowShortEnvelope = true; force grad_trenches_functions_allowSmallEnvelope = true; force grad_trenches_functions_allowVehicleEnvelope = true; force grad_trenches_functions_bigEnvelopeDigTime = 40; force grad_trenches_functions_buildFatigueFactor = 1; force grad_trenches_functions_camouflageRequireEntrenchmentTool = false; force grad_trenches_functions_enableAutomaticFilePath = false; force grad_trenches_functions_giantEnvelopeDigTime = 90; force grad_trenches_functions_shortEnvelopeDigTime = 20; force grad_trenches_functions_smallEnvelopeDigTime = 30; force grad_trenches_functions_stopBuildingAtFatigueMax = true; force grad_trenches_functions_vehicleEnvelopeDigTime = 120; // Laxemann Align force L_Align_enabled = true; force L_Align_steadyShake_enabled = true; // Laxemann Immerse L_Immerse_exShake = true; L_Immerse_force = true; L_Immerse_recoil = true; L_Immerse_twitch = true; // LAxemann's Suppress force L_Suppress_buildup = 1; force L_Suppress_enabled = true; force L_Suppress_flyByEffects = true; force L_Suppress_flyByIntensity = 1; force L_Suppress_halting = true; force L_Suppress_intensity = 1; force L_Suppress_playerSwabEnabled = true; force L_Suppress_recovery = 1; // VET_Unflipping force vet_unflipping_require_serviceVehicle = false; force vet_unflipping_require_toolkit = false; force vet_unflipping_time = 5; force vet_unflipping_unit_man_limit = 7; force vet_unflipping_unit_mass_limit = 3000; force vet_unflipping_vehicle_mass_limit = 100000; // Zeus Enhanced zen_camera_adaptiveSpeed = true; zen_camera_defaultSpeedCoef = 1; zen_camera_fastSpeedCoef = 1; zen_camera_followTerrain = true; force zen_common_autoAddObjects = true; zen_common_darkMode = false; force zen_common_disableGearAnim = true; zen_common_preferredArsenal = 1; zen_context_menu_enabled = 2; zen_editor_addGroupIcons = false; force zen_editor_declutterEmptyTree = true; force zen_editor_disableLiveSearch = true; zen_editor_moveDisplayToEdge = true; force zen_editor_parachuteSounds = true; zen_editor_previews_enabled = true; zen_editor_randomizeCopyPaste = false; force zen_editor_removeWatermark = true; force zen_editor_unitRadioMessages = 2; zen_placement_enabled = false; zen_visibility_enabled = false; zen_vision_enableBlackHot = false; zen_vision_enableBlackHotGreenCold = false; zen_vision_enableBlackHotRedCold = false; zen_vision_enableGreenHotCold = false; zen_vision_enableNVG = true; zen_vision_enableRedGreenThermal = false; zen_vision_enableRedHotCold = false; zen_vision_enableWhiteHot = true; zen_vision_enableWhiteHotRedCold = false;